

- #DESKTOPMONITOR LOOKS BURLY IN THE MIDDLE ASUS SOFTWARE#
- #DESKTOPMONITOR LOOKS BURLY IN THE MIDDLE ASUS PC#
These tables are based on data produced by our own multipurpose tool, which uses an array of photodiodes and an Arduino Due connected to our test computer via USB. The second part of our response time test is measuring the actual response time and publishing the tables. This gives us an idea of how it handles motion with high-frame content versus a lower one. We also measure the response time at the monitor's max refresh rate, at 120Hz, and at 60Hz. If the monitor can't use the overdrive settings at the same time as VRR, then we just use the results with VRR enabled, as that's how most gamers will use it. We repeat this process with the different overdrive settings that the monitor has to offer, and we use our recommended overdrive setting as the final results while also publishing the other results in the text.
#DESKTOPMONITOR LOOKS BURLY IN THE MIDDLE ASUS SOFTWARE#
The software we use automatically generates graphs and tables for the measurements of the different transitions.
#DESKTOPMONITOR LOOKS BURLY IN THE MIDDLE ASUS PC#
We then use a special tool connected to a PC that measures the response time while displaying different shades of gray as they transition from one shade to another. First, we play a test video with a fast-moving object and take a picture of it. As part of Test Bench 1.2, we now enable the monitor's variable refresh rate while measuring the response time, as this is how we expect most people to use it. There are a few steps to measuring the response time of a monitor. This leads to inverse ghosting, which causes a white trail behind fast-moving objects, and could get distracting. Some monitors can also have such a quick response time that it overshoots the target color and gets too bright. A fast response time can lead to stutter as the image stays on the screen for longer than expected, but this isn't so much a concern with monitors, but rather with TVs when you're watching movies. Like most things related to technology, there are trade-offs when something is too good. It isn't as important if you're typing all day and there's less movement on the screen, but motion blur can also be noticeable while scrolling through documents or web pages. When It MattersĪ quick response time is helpful for most people using their monitor, especially for gaming. The faster the response time, the better motion looks, and a slow response time leads to smearing. When there's constant movement on the screen, like in movies or games, the pixels are always changing colors, so a monitor needs to keep up with this movement. The response time is the amount of time it takes for pixels to change from one color to the next.
